![]() Settle into a new role on the coziest island around, with warm acoustic instrumentation and catchy synth beats composed by Grahm Nesbitt ( Floppy Knights, Goodbye Doggy) accompanying Concord’s adventures. Collect schematics throughout the world, then use the handy Toolbox to create Benches, Request Boards, Town Storage Containers, or more decorative items like Umbrellas. Each memory empowers the young Guardian to carry on their mission by providing useful perks like improved Stamina, Run Speed, or Health or other unique abilities. Help your fellow neighbors in need to earn more than 60 memories with the denizens of the towns. Upgrade each tool with precious resources, then explore the deepest corners of dungeons and battle bosses threatening The Grove’s peace. Pluck shells from the sea or the armor off of enemies with the Dowsing Rod. Slash bothersome roots with a Sickle or use it to chop hay free from Rot. Prepare for the challenges ahead by mastering Tools useful for both combat and harvesting. Help the community by checking the daily request board for tasks, including gathering resources to help local shopkeepers, repairing bridges to ensure safe passage for citizens, battling the invasive entities collectively known as Rot, and much more. As the newly-appointed Guardian of Spring Hamlet, they’ve got plenty of work ahead of them to prove they’re worthy of such a prestigious title. This mantle now falls to Concord, the youngest Greenling around. But now the villages have fallen into disrepair, and the age of Guardians seems to be nearing its end. Each region appointed honorable citizens as Guardians, leading to safe, happy communities. Denizens of these towns include Greenlings - precious fruit, fungi, and vegetables - Seafolks, and Frogs. Four settlements surround the great tree: Spring Hamlet, Autumn Town, Winter Glade, and Summer Bar. In a small, hidden land resides The Grove, a massive tree full of mana. PORTLAND – Aug– Garden Story, the adorable action-RPG where a young grape protects and rebuilds a whimsical community from developer Picogram and published by Rose City Games, blooms today on Nintendo Switch™, Steam and Epic Store for Windows PC as well as MacOS with no prior release date announcement, as revealed today at Nintendo Indie World Showcase. The game deserves plenty of love and can be an ideal get-cozy-in-a-blanket-and-drink-hot-chocolate mode inducer.Endearing Action-RPG Garden Story Surprise Launches Today on Nintendo Switch, PC Overall, if you’re looking for a charming, chill, and cute journey that can transport you into a fruitful world (pun intended), then Garden Story is worth checking out. Luckily, there are enough customizations and accessibility options to modify battles and make them much more manageable and enjoyable (thanks Picogram for this!). With some progression, you’re able to increase the meter, however, since the meter is linked with sprinting and fighting, I constantly found myself scurrying back and forth to take down larger enemies. Though the basis is similar to The Legend of Zelda: Link to the Past with its visuals and simple melee attacks, Garden Story has limits on itself by having a stamina meter. The one source of frustration that sat with me was the battle mechanics. Balancing these quests and the overarching story is a fun balancing act that hooked me once I was able to get everything going. There’s also in-game daily challenges that can help build rapport with residents in various areas of the game and could help improve on other in-game events throughout. Eventually, you’ll be able to fish, collect/buy/sell items, craft resources, and customize Concord with fun wearables. Though the exact story progression is a bit ambiguous to follow, Garden Story encourages you to explore the areas and partake in other low-key activities in the meantime. Though I felt a bit bewildered by the pacing of the adventure and where exactly to focus my attention, I never felt so aimless where I couldn’t figure it out. The story continues to focus on the rot as the main antagonists, but also does an incredible job at weaving other stories from the large cast of characters that are met along the way. Quickly, things go awry and the rot begins to infiltrate and attack. Garden Story, developed by Picogram and published by Rose City Games, starts off very innocently where Concord is exploring the small area around him. The pixelated aesthetic, along with its moving story and score, gives a very cozy and enjoyable 12-15 hour venture. Garden Story is a wholesome adventure where a grape called Concord, begrudgingly takes on the role as the Guardian of the Grove to protect the residents and defend from the mysterious rot.
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